每个人都有“练级”欲

有人的地方就有权力和地位之争。

一个网站,哪怕是非盈利性的公益网站,也必须让用户有晋升的机会和余地,晋升机制又不能设计的太难,最好是看上去触手可得又永远都会有那么一米之隔。就好像打游戏练级一样,如果一个游戏没有晋级机制,没人会认真去玩。如果你能让用户很有快感的晋级,即使让他们付钱都乐意,《征途》就是这么赚钱的。

人性的弱点暴露无疑。

Where human exists, power and fight occur.

For a website, even non-commercial, account upgrading system is very important for each user. The difficult job is to keep the next position touchable and yet always a step away from current position. Just like a game.

No one takes a game seriously without upgrading system, and if you can provide an upgrading system with great experience, users would love to pay.